Launch the server with the Dungeon Master module (1 player):
DmNet --module AtariDM12 --nbPlayers 1 --server
Launch the server with the Chaos Strikes Back module (2 players):
DmNet --module AtariCSB21 --nbPlayers 2 --server
Launch the client and try to connect to a localhost server:
DmNet --client --ip localhost
Launch the client and connect to the server through the gateway:
DmNet --client --gateway https://somehost:7238 --gameName GameWithMyFriend12654
-p, --port Set the server port.
-r, --render Set rendering backend. 'Skia' supported on all platforms, 'GDI' on WinForms.
-g, --gateway Set networking gateway URL. Required when running a multiplayer game and one of the player
is using browser. When specified --ip ad --port are ignored.
-i, --gameName Specify server game name. Required when --gateway is used. All players using same game name
will join the same game. A gateway can support multiple games at the same time.
-a, --autosave Periodically autosave game. Default: autosave is enabled on desktop platforms, disabled when
running in browser.
-d, --autosaveDisable Disable autosave. Default: autosave is enabled on desktop platforms, disabled when running in
browser.
-c, --client [client only] Launch the client.
-i, --ip [client only] Set the server IP address.
-s, --server [server only] Launch the server.
-m, --module [server only] Set the server module.
-p, --modulePath [server only] Path containing the server modules. Should point to a path that contains a
directory called 'Modules'. When not specified, embedded modules are used.
-n, --nbPlayers [server only] Set the number of players.
-l, --load [server only] Load the Atari ST DM savegame at launch.
--help Display this help screen.
--version Display version information.